Design pattern and Architecture pattern training

All Design patterns with Examples

Author
Trainer: Shivprasad Koirala

What you'll learn :-

What will students learn in your course?

  • Dedicated chapter covering Repository and UOW pattern , Generic repository , EF ( ORM ) VS  Repository ,  Mock  testing and Unit testing with Repository,
  • Dedicated topic on Singleton as its one of the most discussed pattern , Singleton VS Static, Thread Safety in Singleton, Double NULL check , Lazy Keyword

What are the requirements or prerequisites for taking your course?

  • Seniors Programmers who are looking for Senior technical or Architect position.
  • Said and Done Any one with  1 to 2 years of experience can also look from knowledge perspective.

Who is this course for?

  • This course is meant for  developers who are looking to crack Software Architect Interviews

Training Content

Design pattern and Architecture pattern training Syllabus

Guru Mantra of Architects • How do human ( devs) understand complex system?
• Philosophy of decoupling, classification -- Abstraction.
• Definition of good architecture: - Decoupling changes.
OOP , SOLID , DI , IOC :-  The Architects View • The way Humans understand complex systems.
• Classification and Abstraction.
• Connection between Abstraction and Decoupling.
• Abstraction Shows way to Encapsulation.
• Classification and Polymorphism = Decoupled systems.
• Interface and Abstract classes.
• SOLID Principles the architect ways of looking.
• Aggregation, Composition and Association.
• IOC, DI And Simple Factory.
• Design patterns, Architecture Patterns and Architecture Style.
Design patterns Fundamentals • What is Design pattern, who is GOF?
• Design pattern vs Architectural Pattern vs Style.
• Creational, Structural and Behavioural.
• GOF and NON-GOF patterns.
• Individual learning vs DDD way of learning.
Learning some patterns Individually • Singleton Pattern
• Factory Pattern
• Adapter Pattern
• Bridge Pattern
• Composite Pattern
• Decorator Pattern
• Template Pattern
• Strategy pattern.
• Façade Pattern.
• Memento and Flightweight.
Strategic DDD • Microservice Definition with an example 
• Monolith :- The other side of the coin
• Benefits of  Microservices :- Team Autonomy,Independent development , deployment
• Understanding the vocabulary DOMAIN
• Understand the term DDD ( Domain Driven Design)
• Domain vs Classes / Objects
• Strategic DDD and Tactical DDD phases
• Subdomains , Core domain , Supporting domain and Generic Domain
• Importance of Domain Classification.
• Bounded Context :- The Logical Boundary.
• Context Map :- The Bridge between Bounded Context
• Understanding Context Map patterns
• Upstream and Downstream
• Understanding the 9 Context Map Patterns
• Context Map are guidelines and not ultimate truth.
• Context Map pattern Confusion
Tactical DDD • Understanding Entity , Value objects  and Service objects.
• Implementing in C# Entity , Value objects and Services the right way.
• Id’s and GUID’s in a Entity.
• Let the objects behave as they speak :- Huh Reference Equality.
• The Love Triangle ( Equals , == , GetHashCode)
• Why value objects and why not Utility ?
• Value objects ,  Immutability and side effects.
• Spicing it up with init
• Value objects with record and structs
• Record and EF
• Why struct is not good , EF issues , By val
• Immutability = Get plus constructor.
• Mind the Collision , using hashcode.combine.
• Aggregate Root , maintaining integrity and transactional scopes.
• Iterator patter in Aggregate root.
• Application service , Domain Service  and Infrastructure service.
• Not DDD Anamic vs Rich model
• Factory in DDD 
• Factory in DDD vs Factory in GOF.
CQRS • SAGA , Eventual Consistency :- Who does it.
• What is CQRS , Why do we need it ?
• Marker interface
• The 2 pillars of CQRS: - Command, Query and their concrete classes.
• More than Duplicity SOC is the focus.
• Handler the binding pillar.
• The three pillars : Command , Query and Handler.
• Mediatr :- The Unambitious Postman.
• Translating using Automapper
• Events and Aggregates
• Writing code for Iquery.
• Properties vs Constructors.
• Event Sourcing.
• Projection and Materialized views :- The Nirvana.
Event Sourcing • What is Event sourcing?
• When do we need it and is it compulsory
• Traditional Store vs Event Db Store.
• Importance of version number
• Event and EventSourceDB 
• JSON Serialization
• Coding the Event Source DB
• DB Agnostic.
Nuts and Bolts of persisting DDD using EF • Ignoring properties in Events.
• Value objects mapping – Owned Objects.
• Handing Multiple DB Context OLTP (Entities) and Audits (Event Sourcing)
• Emphasizing constructor-based property passing.
• Should you have a super aggregate root or Only Aggregate.
• Create Explicit methods atleast for Update and Remove.
• Soft deletes, Child Soft deletes,.
• Event sourcing , Event Stored , Commands should 1 to many.
• 1 to many exaggerates the problem for Commands.
• Automapper does not look good especially for aggregate notes.
• Aggregate root purity and EF mapping requirement: - The dispute.
• Moving Events before Repository good or bad.
• Command complication for deep root increases for 1 to many.
• 4 steps of DDD _ Command ? Mediator ? Command Handler ?  Repository and Event Source for Audits
• Events to use for Business rules and validations.
Unnecessarily discussed :- Lets clear confusion • Architecture Style.
• Onion ( Domain Oriented)
• Clean Architecture ( Use Case oriented) ( EUCE  - Phonetically Jeuce)
• Hexagonal ( Port and Adapters)

10 Lessons

03 Hours

World-class training and development programs developed by top teachers

Whats Included

  • World-class training teacher
  • Bench has zero learning curve
  • We handle the rest.